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[🚀] Survive Space for Brainrots!

[🚀] Survive Space for Brainrots!

A Roblox experience owned by Survive Space For Brainrots.

SurvivalENspace survivalbrainrot memeupgrade mechanics

[🚀] Survive Space for Brainrots! is a survival experience created on 2026-03-24. The game has accumulated 1,126,969 lifetime visits and 60,975 favorites. Currently, zero users are playing. The title holds an 86% like percentage. It is categorized under the survival genre.

Description (written by the developer; not a statement by this register)

Welcome to Survive Space for Brainrots! 🚀 • Launch your way to planets to collect Brainrots! 🌌 • Upgrade Speed and Jump Power to reach higher planets for rarer Brainrots! 🤑 • Upgrade your base for more Brainrot Slots! ⏫ Like the game and join the group to get notified on LATEST UPDATES! 👍

Last updated by the developer 17 Jul 2026, 06:21 UTC.

0
playing (measured 10 Aug 2026, 22:49 UTC)
1,126,969
lifetime visits
86%
liked (721 👍 / 118 👎)
60,972
favourites (54.1 per 1k visits)
24 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Tablet
2,499 R$
Sniper
499 R$
Premium Plot
199 R$
Extra Cash
199 R$
VIP
149 R$
Extra Jump
99 R$
Extra Speed
99 R$
Quick Collect
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8614 August 2026 — 86 % liked3 September 2026 — 86 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 16:4686no change
14 Aug 2026, 14:3386first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.