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[ASMR] +1 Speed Pop It Escape

[ASMR] +1 Speed Pop It Escape

A Roblox experience owned by I've got a good idea.

ObbyENASMRParkourSpeed Run

Description (written by the developer; not a statement by this register)

Welcome to +1 Speed Pop It Brainrot Escape! 🧠💨 🏃‍♂️ Run across giant Pop Its for super satisfying POP sounds! ⚡ Every step makes you FASTER! Can you reach MAX SPEED? 🏆 Race through levels to earn Wins and Rebirth for massive multipliers! 👟 Chill on AFK Treadmills to farm speed automatically! ✨ Open crates to unlock epic Trails and flex on the leaderboards! 👍 LIKE the game and JOIN our group for a FREE Speed Boost! 🎁

Last updated by the developer 27 Jul 2026, 07:52 UTC.

0
playing (measured 10 Aug 2026, 21:51 UTC)
123,909
lifetime visits
81%
liked (262 👍 / 62 👎)
334
favourites (2.7 per 1k visits)
24 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Treadmill
249 R$
2x Wins
149 R$
Diamond Treadmill
129 R$
Premium Sounds
69 R$
Golden Treadmill
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8115 August 2026 — 81 % liked25 August 2026 — 81 % liked14 September 2026 — 81 % liked15 August 202614 September 2026
3 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Sept 2026, 10:4681no change
25 Aug 2026, 09:1581no change
15 Aug 2026, 09:0681first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.