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[RAID] Draconia

[RAID] Draconia

A Roblox experience owned by Dragonborn - PMC.

ShooterENFPSTactical Shooter5v5

Description (written by the developer; not a statement by this register)

DRACONIA | SEARCH & DESTROY ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ [INFO] - 1:1 Ratio | 5v5-8v8 - ForceTie Swords, Anti-AC - Search & Destroy [RULES] The following are prohibited at DB facilities and can result in removals, voids, or auto wins depending on the severity and the DB representative's judgement - Mercenaries - Admin abusing - Glitching - Exploiting, ddosing, or any form of degeneracy - Alternate accounts - Toxicity - Uniform raiding - Constant 300ms / lag abuse - Glitching (frogging) [COMMANDS] Terminal Panel [CREDITS] Development: Pyro Foundry Search & Destroy System: 7tihad

Last updated by the developer 9 Aug 2026, 14:08 UTC.

0
playing (measured 11 Aug 2026, 20:32 UTC)
21,317
lifetime visits
80%
liked (16 👍 / 4 👎)
11
favourites (0.5 per 1k visits)
24 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 20:320first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

798079.516 August 2026 — 79 % liked26 August 2026 — 80 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 08:3880+1
16 Aug 2026, 08:3779first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.