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[💍] Cursed Bride: Steal Jewels

[💍] Cursed Bride: Steal Jewels

A Roblox experience owned by Artisanal Games Co..

HorrorENhaunted mansionco-op horrorstealth escape

Description (written by the developer; not a statement by this register)

[💍] Cursed Bride: Steal Jewels Steal the bride’s cursed jewelry. Escape the mansion before she finds you. Play solo or bring friends into a haunted co-op horror night. Follow glowing trails, search dark rooms, steal gold, answer strange phone calls, and survive the cursed bride. Every jewel wakes the house. Lights flicker. Doors lock. Fires start. Graves open. The bride is hunting anyone who touches her dowry. WHAT TO DO: * Enter the haunted mansion * Steal cursed jewelry / jewellery * Follow lights, clues, and sounds * Survive hauntings and escape the night * Collect rare jewels and story secrets 🎧 Headphones recommended ⚠️ Darkness, loud sounds, scares, jumpscares Bring a friend. Steal the gold. Don’t let the bride catch you. Horror, Scary, Haunted House, Co-op Horror, Multiplayer Horror, Survival Horror, Ghost, Bride, Cursed Bride, Jewelry, Jewellery, Jewel, Gold, Dowry, Jumpscare, Escape, Mystery, Mansion

Last updated by the developer 28 Jul 2026, 07:36 UTC.

0
playing (measured 10 Aug 2026, 17:15 UTC)
160,969
lifetime visits
53%
liked (73 👍 / 66 👎)
1,616
favourites (10.0 per 1k visits)
24 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Revive
299 R$
Lucky Charm
149 R$
Unlimited Sprint
29 R$
Old Torch
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the Bride’s House · welcome82,356 · 100.0% win
First Theft · progression54,491 · 100.0% win
Night One Survived · progression10,984 · 0.00% win
Through the Flames · progression7,120 · 0.00% win
Shared Survival · other6,459 · 0.00% win
The Bride’s Warning · other2,804 · 0.00% win
Exorcism Survivor · other832 · 0.00% win
Common Dowry Complete · collection125 · 0.00% win
Rare Dowry Complete · collection31 · 0.00% win
Epic Dowry Complete · collection18 · 0.00% win
Legendary Dowry Complete · collection6 · 0.00% win
Cursed Collection Complete · collection3 · 0.00% win
Mythic Dowry Complete · collection1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5315 August 2026 — 53 % liked25 August 2026 — 53 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–54 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 06:4553no change
15 Aug 2026, 06:3853first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.