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Backrooms: The Last Levels (Early Access)

Backrooms: The Last Levels (Early Access)

A Roblox experience owned by The Red Studios Hub.

Description (written by the developer; not a statement by this register)

--Backrooms: The Last Levels-- Explore the final levels of the Backrooms. Venture into the deepest and most mysterious parts of the Backrooms, where reality begins to break down and the rules no longer apply. Explore abandoned levels, uncover hidden secrets, solve puzzles, and survive dangerous entities lurking in the darkness. Travel through unique environments, discover forgotten areas, and find your way through the last known levels ever documented. But be careful-some places were never meant to be found. 🔦 Explore atmospheric levels 👥 Play solo or with friends 🧩 Solve puzzles and uncover secrets 👁️ Survive dangerous entities 🚪 Discover the truth behind the Last Levels Will you find an exit, or become lost forever?

Last updated by the developer 16 Sept 2026, 17:49 UTC.

0
playing (measured 17 Sept 2026, 23:30 UTC)
531
lifetime visits
100%
liked (8 👍 / 0 👎)
4
favourites (7.5 per 1k visits)
24 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Sept 2026, 23:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ESP
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to "Backrooms: The Last Levels". · welcome62 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.