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Escape High School Obby! (HARD)

Escape High School Obby! (HARD)

A Roblox experience owned by Obby Creators!.

ObbyENschool themeparkourpuzzle traps

Escape High School Obby! (HARD) is an obby experience created on 2019-01-15. It has accumulated 18,337,445 lifetime visits and 107,338 favorites. Currently, 19 users are playing. The game holds a 53% like percentage. The description highlights over 20 stages, classroom parkour, and puzzle elements within a high school setting.

Description (written by the developer; not a statement by this register)

School’s out... or is it? You just got stuck in the craziest high school ever—detention lasers, exploding lockers, evil teachers, and way too much homework! Can you dodge the chaos and make it to freedom before the bell rings? 🏫 20+ wild stages 📚 Classroom parkour 🧠 Quiz traps & locker puzzles Time to ESCAPE or get stuck in summer school forever! ---------------------------------------------------------------------------------------- Gamepasses are for sale too and will be able to be used on any future obby added onto this place. ---------------------------------------------------------------------------------------- A game created by "not_famous" & "KieranChamberlain".

Last updated by the developer 17 Jul 2026, 20:07 UTC.

19
playing (measured 10 Aug 2026, 14:53 UTC)
18,337,445
lifetime visits
53%
liked (4,482 👍 / 4,017 👎)
109,262
favourites (6.0 per 1k visits)
15 January 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:537first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome7,215,281
You Won! :D · progression929,698
Secret Badge?! · secret35,206

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5313 August 2026 — 53 % liked23 August 2026 — 53 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–54 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 17:0453no change
13 Aug 2026, 17:0153first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.