Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Escape The Library Obby! (HARD OBBY)

Escape The Library Obby! (HARD OBBY)

A Roblox experience owned by Obby Creators!.

ObbyENhorror themepuzzle solvingtrap avoidance

Escape The Library Obby! (HARD OBBY) is an obby experience created on 2019-01-15. The game has recorded 3,142,419 lifetime visits and 6,225 favorites. Currently, zero users are playing. The title holds a 46% like percentage. It features gameplay elements including dodging obstacles, solving puzzles, and facing an antagonist. Gamepasses are available for purchase within the experience.

Description (written by the developer; not a statement by this register)

You came to return a book... but now the librarian has LOCKED the doors and turned the library into a trap-filled nightmare! She's tired of late returns—and you're next on her list! Can you outrun the overdue doom and escape her evil plan? 🧹 Dodge flying books & laser scanners 🔐 Solve library puzzles to unlock doors 😱 Face the Evil Librarian! Read fast... or NEVER leave! ---------------------------------------------------------------------------------------- Gamepasses are for sale too and will be able to be used on any future obby added onto this place. ---------------------------------------------------------------------------------------- A game created by "not_famous" & "KieranChamberlain".

Last updated by the developer 26 Jul 2025, 23:11 UTC.

0
playing (measured 10 Aug 2026, 14:53 UTC)
3,142,419
lifetime visits
46%
liked (1,006 👍 / 1,171 👎)
6,227
favourites (2.0 per 1k visits)
15 January 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:531first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome1,565,783 · 0.00% win
Secret Badge?! · secret134,106 · 0.00% win
You Escaped! · progression128,956 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4614 August 2026 — 46 % liked24 August 2026 — 46 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 45–47 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 05:3246no change
14 Aug 2026, 05:3046first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.