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Escape Santa's Workshop Obby! (READ DESC)

Escape Santa's Workshop Obby! (READ DESC)

A Roblox experience owned by Obby Creators!.

ObbyENChristmasObbySurvival

Escape Santa's Workshop Obby! is an obby experience created on 2019-01-15. The game has accumulated 6,639,416 lifetime visits and 14,246 favorites. Currently, zero users are playing. The title holds a 62% like percentage. The description outlines gameplay involving escaping a chaotic workshop with obstacles like giant toys and conveyor belts.

Description (written by the developer; not a statement by this register)

🎁 Escape Santa’s Workshop Obby! 🎅 Something’s WRONG at the North Pole! Santa’s workshop has gone out of control—evil toys, broken machines, and crazy elves are everywhere! Can you survive the chaos and make it out before Santa finds you? 🧸 Jump over giant toys & conveyor belts 🦌 Dodge reindeer stampedes and candy cane traps ❄️ Escape the freezing tunnels to the sleigh! Hurry… this workshop isn’t so jolly anymore! ---------------------------------------------------------------------------------------- Gamepasses are for sale too and will be able to be used on any future obby added onto this place. ---------------------------------------------------------------------------------------- A game created by "not_famous" & "KieranChamberlain".

Last updated by the developer 26 Jul 2025, 22:54 UTC.

0
playing (measured 10 Aug 2026, 14:53 UTC)
6,639,416
lifetime visits
62%
liked (2,084 👍 / 1,285 👎)
14,252
favourites (2.1 per 1k visits)
15 January 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:530first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome2,865,914 · 100.0% win
Secret Badge?! · secret489,167 · 50.0% win
Winners! :D · other300,689 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6213 August 2026 — 62 % liked12 September 2026 — 62 % liked2 October 2026 — 62 % liked12 October 2026 — 62 % liked13 August 202612 October 2026
4 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–63 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
12 Oct 2026, 23:2362no change
2 Oct 2026, 23:2262no change
12 Sept 2026, 23:2062no change
13 Aug 2026, 23:1662first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.