(COLLECT ITEMS!) Save Christmas Obby!
A Roblox experience owned by Obby Creators!.
ObbyENChristmasObbyCollection
The Roblox experience titled '(COLLECT ITEMS!) Save Christmas Obby!' is categorized as an obby game. It was created on January 15, 2019. The title has accumulated 1,671,847 lifetime visits and 3,171 favorites. Currently, zero users are playing. The experience holds a 68% like percentage based on user ratings.
Description (written by the developer; not a statement by this register)
🎄 Save Christmas Obby! 🎅 Oh no! Santa lost all his presents and magic items—now Christmas is in danger! It’s up to YOU to travel through magical worlds, collect the missing items, and save the holiday! 🌀 Use teleporters to visit candy lands, icy caves & toy factories 🎁 Collect Santa’s missing gifts and magical tools ❄️ Dodge tricky traps & solve festive puzzles Can you help Santa deliver presents and SAVE CHRISTMAS? ---------------------------------------------------------------------------------------- Gamepasses are for sale too and will be able to be used on any future obby added onto this place. ---------------------------------------------------------------------------------------- A game created by "not_famous" & "KieranChamberlain".
Last updated by the developer 26 Jul 2025, 23:26 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:53 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 11:17 | 68 | no change |
| 14 Aug 2026, 11:16 | 68 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.