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[đŸ”„] MxZ PvP

[đŸ”„] MxZ PvP

A Roblox experience owned by MxZ Community.

ShooterFRFPSShooterCompetitive

Description (written by the developer; not a statement by this register)

Bienvenue dans MxZ PvP InspirĂ© par Streetz War 2 đŸ”« Élimine les ennemis avec ton arme! 🔑 DĂ©bloque plus de Spawner! 📩 RĂ©cupĂšre des rĂ©compenses de temps pour plus d'exp! 🏆 Montez dans le classement! 🎼 Disponible sur PC, mobile, tablettes, Xbox et PlayStation 5! đŸ”« Vous pouvez acheter des gĂ©nĂ©rateurs dans la boutique des gĂ©nĂ©rateurs gratuitement! đŸ‘„ Rejoignez le groupe pour obtenir de l'argent gratuit et une arme tous les jours ContrĂŽles: đŸ’» ORDINATEUR LMB: Tirer RMB: Tirer au but V: Inspecter Ctrl / C: S'accroupir et glisser 🎼 ContrĂŽleur R2: Tirer L2: Viser Y: Inspecter

Last updated by the developer 6 Aug 2026, 20:25 UTC.

0
playing (measured 10 Aug 2026, 20:37 UTC)
9,141
lifetime visits
88%
liked (37 👍 / 5 👎)
37
favourites (4.0 per 1k visits)
25 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Wsp
8,215 R$
/sg Cloud Tec9 Drum
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8817 August 2026 — 88 % liked6 September 2026 — 88 % liked17 August 20266 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
6 Sept 2026, 12:0088no change
17 Aug 2026, 11:4688first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.