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[UPD] TimeBomb & Abilities⚡

[UPD] TimeBomb & Abilities⚡

A Roblox experience owned by ArcByte Interactive.

MinigamesENbomb tagability-based combatsocial deduction

Description (written by the developer; not a statement by this register)

Welcome to TimeBomb & Abilities! 💣 You have 15 seconds to pass the bomb before it explodes. How to Play: 💣 Hold the Bomb: the timer is ticking! Touch another player to pass it on. ⚡ Use Abilities: dash, freeze, swap and more to outplay others. 🏃 Stay Alive: don’t be the one holding the bomb when time runs out.

Last updated by the developer 8 Apr 2026, 11:22 UTC.

0
playing (measured 21 Aug 2026, 07:17 UTC)
20,706
lifetime visits
67%
liked (14 👍 / 7 👎)
1,303
favourites (62.9 per 1k visits)
25 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 07:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Coins
89 R$
Golden Pack
59 R$
SKIP
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

677068.521 August 2026 — 70 % liked20 October 2026 — 67 % liked21 August 202620 October 2026
2 measurements spanning 60 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
20 Oct 2026, 07:2067-3
21 Aug 2026, 07:1770first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.