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Katana Warriors [BETA]

Katana Warriors [BETA]

A Roblox experience owned by Katana Warriors Community.

Description (written by the developer; not a statement by this register)

Deeply inspired by Slap battles All stats are reset on full release Just hack and slash at people to hit milestones to get more katanas This is a cool project made by just 2 main people so any support is greatly appreciated

Last updated by the developer 19 Sept 2026, 17:26 UTC.

0
playing (measured 28 Sept 2026, 23:30 UTC)
961
lifetime visits
75%
liked (9 👍 / 3 👎)
5
favourites (5.2 per 1k visits)
25 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
28 Sept 2026, 23:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Tester
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

statue defeater · progression27 · 0.00% win
fruits of your labor · collection17 · 0.00% win
Out of the stone · progression16 · 0.00% win
What's better than 1? · other16 · 0.00% win
deadly waters · other13 · 0.00% win
good gwa gwa · other13 · 0.00% win
Convoluted Methods · other10 · 0.00% win
Smoke Uprising · other10 · 0.00% win
A Miner · other8 · 0.00% win
Tester · other8 · 0.00% win
Kill a Dev! · other7 · 0.00% win
Infected · other6 · 0.00% win
Poor rock · other4 · 0.00% win
PARKOR! · progression3 · 0.00% win
most impossible badge ( 100% real yes no hack ) · secret2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.