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+1 Speed Rolling Ball Escape

+1 Speed Rolling Ball Escape

A Roblox experience owned by Brainrot lnc..

ObbyENobstacle coursespeedball physics

Description (written by the developer; not a statement by this register)

Roll your ball 🔥 How to play: - Train hard to become faster 💪 - Go through crazy obstacles ❗ - Earn trophies by beating levels 🏆 - Unlock new skins ⭐

Last updated by the developer 29 Jun 2026, 21:22 UTC.

0
playing (measured 10 Aug 2026, 16:23 UTC)
97,054
lifetime visits
95%
liked (303 👍 / 17 👎)
4,906
favourites (50.5 per 1k visits)
25 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

256x Speed
699 R$
25x Run Area
499 R$
128x Speed
449 R$
Noob Ball
299 R$
64x Speed
249 R$
32x Speed
149 R$
9x Run Area
129 R$
16x Speed
79 R$
3x Run Area
49 R$
Double Wins
49 R$
8x Speed
29 R$
4x Speed
9 R$
2x Speed
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

949594.515 August 2026 — 94 % liked4 September 2026 — 95 % liked15 August 20264 September 2026
2 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 13:0295+1
15 Aug 2026, 11:2094first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.