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[🧪] Pull a Pet 🐾

[🧪] Pull a Pet 🐾

A Roblox experience owned by Animalverse.

TycoonENpet collectionidle tycoonmutation mechanics

Description (written by the developer; not a statement by this register)

TOXIC EVENT IS HERE! 🧪 🏃 Walk your pet down the track to discover RARE pets! 🐾 💵 Bring them back to your base for passive income! ⚡ Upgrade Speed to go FARTHER 🧺 Upgrade Carry to haul MORE animals 🔥 Unlock rare pets & powerful mutations 🎰 Fuse animals to create INSANE new ones 🔁 Rebirth to multiply your earnings 🚀 Grow from $20/s → BILLIONS/s 👍 Like & ⭐ Favorite for updates!

Last updated by the developer 31 Jul 2026, 07:34 UTC.

0
playing (measured 10 Aug 2026, 16:32 UTC)
320,082
lifetime visits
95%
liked (1,627 👍 / 83 👎)
9,842
favourites (30.7 per 1k visits)
25 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:322first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Cash
349 R$
Pro Pack
299 R$
VIP
199 R$
Auto Collect
29 R$
Starter Pack
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Pet Enthusiast! · collection196,963 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9515 August 2026 — 95 % liked25 August 2026 — 95 % liked4 September 2026 — 95 % liked14 September 2026 — 95 % liked15 August 202614 September 2026
4 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Sept 2026, 02:5195no change
4 Sept 2026, 02:4995no change
25 Aug 2026, 00:5295no change
15 Aug 2026, 00:3795first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.