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[BLEACH] Anime RNG Defense

[BLEACH] Anime RNG Defense

A Roblox experience owned by Mera..

SimulatorENanimeroguelitetower defense

[BLEACH] Anime RNG Defense is a simulator experience created on 2026-03-26. It currently has 4,737 players and 8,394,073 lifetime visits. The game holds 123,882 favorites and maintains a 97% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to Anime RNG Defense! 🎲⚔️ Luck opens the path… strategy wins the battle. 🎁 Use code : UPDATE7 🎲 Roll to unlock anime-style units 🌍 Enter different maps and clear enemy waves ⚔️ Place your units and protect your base ⏫ Upgrade your team to make them stronger in battle 🍀 Boost your luck for a chance at rarer units 🔥 Create your best lineup and defeat every map! Every roll can change your defense. Can you build the strongest anime team? Join the group for rewards, updates, and more codes. 🎮 Available on Desktop, Mobile, Tablet, and Console.

Last updated by the developer 23 Aug 2026, 23:19 UTC.

4,531
playing (measured 24 Aug 2026, 18:50 UTC)
9,985,005
lifetime visits
97%
liked (25,151 👍 / 717 👎)
138,501
favourites (13.9 per 1k visits)
26 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3,8015,4414,6214,53110 August 202624 August 2026
72 measurements spanning 14 days, net +730. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 3,555–5,687 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 72
Measured (UTC)PlayersChange
24 Aug 2026, 18:504,531+4
24 Aug 2026, 17:504,527-90
24 Aug 2026, 16:504,617-88
24 Aug 2026, 15:504,705-14
24 Aug 2026, 14:504,719+42
24 Aug 2026, 13:504,677+10
24 Aug 2026, 12:504,667+95
24 Aug 2026, 11:504,572+29
24 Aug 2026, 10:504,543+53
24 Aug 2026, 09:504,490+23
24 Aug 2026, 08:504,467+24
24 Aug 2026, 07:504,443+76
24 Aug 2026, 06:504,367-54
24 Aug 2026, 05:504,421-25
24 Aug 2026, 04:504,446-17
24 Aug 2026, 03:504,463-47
24 Aug 2026, 02:504,510+63
24 Aug 2026, 01:504,447+32
24 Aug 2026, 00:504,415-87
23 Aug 2026, 23:504,502first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Luck
850 R$
VIP
400 R$
Double Roll
400 R$
2x Game Speed
399 R$
x2 Drops
350 R$
Luck Boost
150 R$
Quick Roll
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

World 1 · progression1,027,636 · 17.5% win
World 2 · progression490,374 · 6.5% win
World 3 · progression280,029 · 4.1% win
World 4 · progression193,270 · 3.0% win
World 5 · progression103,979 · 2.0% win
World 6 · progression63,374 · 1.5% win
World 7 · progression32,996 · 1.1% win
World 8 · progression22,190 · 1.0% win
World 9 · progression12,850 · 0.80% win
World 10 · progression5,235 · 0.60% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9713 August 202624 August 2026
73 measurements spanning 11 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 73
Measured (UTC)% likedChange
24 Aug 2026, 18:5097no change
24 Aug 2026, 17:5097no change
24 Aug 2026, 16:5097no change
24 Aug 2026, 15:5097no change
24 Aug 2026, 14:5097no change
24 Aug 2026, 13:5097no change
24 Aug 2026, 12:5097no change
24 Aug 2026, 11:5097no change
24 Aug 2026, 10:5097no change
24 Aug 2026, 09:5097no change
24 Aug 2026, 08:5097no change
24 Aug 2026, 07:5097no change
24 Aug 2026, 06:5097no change
24 Aug 2026, 05:5097no change
24 Aug 2026, 04:5097no change
24 Aug 2026, 03:5097no change
24 Aug 2026, 02:5097no change
24 Aug 2026, 01:5097no change
24 Aug 2026, 00:5097no change
23 Aug 2026, 23:5097first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.