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⛏️COAL-SCALE Tycoon⛏️

⛏️COAL-SCALE Tycoon⛏️

A Roblox experience owned by Rock Fort Lines.

TycoonENminingtransportationsandbox

⛏️COAL-SCALE Tycoon⛏️ is a Roblox experience in the tycoon genre, created on 2026-03-26. The game currently has 218 players online. It has accumulated 2,517,959 lifetime visits, 13,539 favorites, and a 64% like percentage.

Description (written by the developer; not a statement by this register)

*Your tycoon progress saves if you need to change servers or want to come back later! -=[ FREE VIP SERVERS ]=- Want to experience the game in peace? Start a FREE VIP server! -=[ NO-COLLISION ]=- You can toggle collisions with other carts in the settings menu. |===================================================| Head into the mines with your trusty minecart and move ores to become the richest mining transportation business there is! Create a huge building with the transportation of the cave's riches! Be careful not to derail though, the tracks can get tricky to navigate at times... ...nobody said it would be easy. |===================================================| Go check out our other game, Ro-Scale Sandbox! - https://www.roblox.com/join/oejcr [Created by 7FDL16 and bay30 for Ro-Scale Sandbox, April Fools 2026]

Last updated by the developer 30 Jul 2026, 00:52 UTC.

99
playing (measured 22 Aug 2026, 21:50 UTC)
2,633,193
lifetime visits
64%
liked (3,395 👍 / 1,916 👎)
13,969
favourites (5.3 per 1k visits)
26 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

99284191.510 August 2026 — 284 players21 August 2026 — 170 players21 August 2026 — 130 players21 August 2026 — 125 players21 August 2026 — 141 players22 August 2026 — 101 players22 August 2026 — 117 players22 August 2026 — 127 players22 August 2026 — 147 players22 August 2026 — 143 players22 August 2026 — 168 players22 August 2026 — 188 players22 August 2026 — 208 players22 August 2026 — 239 players22 August 2026 — 264 players22 August 2026 — 244 players22 August 2026 — 280 players22 August 2026 — 267 players22 August 2026 — 254 players22 August 2026 — 256 players22 August 2026 — 214 players22 August 2026 — 175 players22 August 2026 — 179 players22 August 2026 — 158 players22 August 2026 — 143 players22 August 2026 — 106 players22 August 2026 — 99 players10 August 202622 August 2026
27 measurements spanning 12 days, net -185. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–312 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 27
Measured (UTC)PlayersChange
22 Aug 2026, 21:5099-7
22 Aug 2026, 20:50106-37
22 Aug 2026, 19:50143-15
22 Aug 2026, 18:50158-21
22 Aug 2026, 17:50179+4
22 Aug 2026, 16:50175-39
22 Aug 2026, 15:50214-42
22 Aug 2026, 14:50256+2
22 Aug 2026, 13:50254-13
22 Aug 2026, 12:50267-13
22 Aug 2026, 11:50280+36
22 Aug 2026, 10:50244-20
22 Aug 2026, 09:50264+25
22 Aug 2026, 08:50239+31
22 Aug 2026, 07:50208+20
22 Aug 2026, 06:50188+20
22 Aug 2026, 05:50168+25
22 Aug 2026, 04:50143-4
22 Aug 2026, 03:50147+20
22 Aug 2026, 02:50127first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Race Cart
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

you_played.jpg · welcome929,975 · 100.0% win
Complete Tier 1 · progression236,914 · 37.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6414 August 2026 — 64 % liked21 August 2026 — 64 % liked21 August 2026 — 64 % liked21 August 2026 — 64 % liked21 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked22 August 2026 — 64 % liked24 August 2026 — 64 % liked14 August 202624 August 2026
28 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 28
Measured (UTC)% likedChange
24 Aug 2026, 07:4964no change
22 Aug 2026, 21:5064no change
22 Aug 2026, 20:5064no change
22 Aug 2026, 19:5064no change
22 Aug 2026, 18:5064no change
22 Aug 2026, 17:5064no change
22 Aug 2026, 16:5064no change
22 Aug 2026, 15:5064no change
22 Aug 2026, 14:5064no change
22 Aug 2026, 13:5064no change
22 Aug 2026, 12:5064no change
22 Aug 2026, 11:5064no change
22 Aug 2026, 10:5064no change
22 Aug 2026, 09:5064no change
22 Aug 2026, 08:5064no change
22 Aug 2026, 07:5064no change
22 Aug 2026, 06:5064no change
22 Aug 2026, 05:5064no change
22 Aug 2026, 04:5064no change
22 Aug 2026, 03:5064first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.