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AUTOTHEIST II TESTING ONLY

AUTOTHEIST II TESTING ONLY

A Roblox experience owned by SHATTERED DYNASTY.

OtherENApril FoolsTestingExperimental

Description (written by the developer; not a statement by this register)

April Fools 2026

Last updated by the developer 2 Aug 2026, 15:30 UTC.

0
playing (measured 14 Aug 2026, 17:19 UTC)
741
lifetime visits
76%
liked (13 👍 / 4 👎)
41
favourites (55.3 per 1k visits)
27 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 17:190first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

END YOUR RIVALS67 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

768178.520 August 2026 — 80 % liked30 August 2026 — 81 % liked9 October 2026 — 76 % liked20 August 20269 October 2026
3 measurements spanning 51 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
9 Oct 2026, 23:3076-5
30 Aug 2026, 12:2381+1
20 Aug 2026, 09:4980first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.