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Build My City

Build My City

A Roblox experience owned by Habit Games!.

TycoonENcity buildingidle/tycooncollection

Description (written by the developer; not a statement by this register)

🏠 Build My City🏠 📦Open crates to get Buildings! 💸 Collect cash from Visitors! ⭐Collect all the Buildings! ✨Evolve your Town! 💸Your Towns keep earning cash when you're offline! 💸 Updates every week! Premium players get +20% CASH 🎁 Use Code "welcome" for free items! 👍 CODE AT 1000 LIKES! ❤️❤️

Last updated by the developer 20 Jul 2026, 09:04 UTC.

3
playing (measured 10 Aug 2026, 14:01 UTC)
478,969
lifetime visits
81%
liked (1,047 👍 / 245 👎)
1,781
favourites (3.7 per 1k visits)
27 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:011first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+200% Crate Luck
999 R$
x2 Cash
249 R$
x2 Crate Hatch Speed
99 R$
Auto Collect
99 R$
+50% Crate Luck
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME TO BUILD MY TOWN! · welcome439,625 · 100.0% win
N · other438,679 · 100.0% win
W · other438,542 · 100.0% win
O · other438,483 · 100.0% win
T · other438,356 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

818281.514 August 2026 — 82 % liked24 August 2026 — 82 % liked3 September 2026 — 82 % liked13 September 2026 — 82 % liked24 September 2026 — 82 % liked4 October 2026 — 81 % liked14 October 2026 — 81 % liked24 October 2026 — 81 % liked3 November 2026 — 81 % liked14 August 20263 November 2026
9 measurements spanning 80 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Nov 2026, 01:1681no change
24 Oct 2026, 01:1581no change
14 Oct 2026, 01:0881no change
4 Oct 2026, 01:0781-1
24 Sept 2026, 01:0782no change
13 Sept 2026, 23:3782no change
3 Sept 2026, 23:3182no change
24 Aug 2026, 21:3882no change
14 Aug 2026, 21:3582first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.