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(NEW) Hyatt Hotels Version One

(NEW) Hyatt Hotels Version One

A Roblox experience owned by Hyatt Hotels..

Description (written by the developer; not a statement by this register)

Welcome to Hyatt Hotels Version One. Group Link: https://www.roblox.com/My/Groups.aspx?gid=4659447 Game Updates: Coming Soon. If you are wanting to start a career with us, you will have to follow these simple steps: Join our group. Once you've joined create an application (at our Application Center), or take an interview (at our Interview Center). -If you pass your application/interview, you will be ranked, Trainee. This rank will allow you to attend a training session, where you will receive the rank you applied for. Game Credits: Chrysartis - Builder of Hyatt Hotels. Cherripia - Scripter of Hyatt Hotels. All rights reserved.

Last updated by the developer 24 Jan 2019, 08:10 UTC.

0
playing (measured 11 Sept 2026, 13:47 UTC)
371
lifetime visits
57%
liked (4 👍 / 3 👎)
4
favourites (10.8 per 1k visits)
16 January 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Sept 2026, 13:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Managers
2,700 R$
Assistant Managers
2,000 R$
Supervisors
1,300 R$
Head Employee
700 R$
Suites
250 R$
Instant Receptionist
200 R$
Segway
150 R$
Pets
150 R$
Fast Lane
75 R$
Balloons
50 R$
Selfie Stick
30 R$
Water Floats
20 R$
Pool Noodle
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Visited Hyatt Hotels · other309 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.