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[FPS] FLING

[FPS] FLING

A Roblox experience owned by not verified games.

ShooterENphysics-based combatvoxel destructionsniper and knife

Description (written by the developer; not a statement by this register)

Welcome to Fling! A fast-paced first-person sniper & knife shooter where physics decides who wins. 🎯 Get hit, get launched. Physics-driven ragdoll on every shot. 🧱 Fully voxelised maps. Blast walls, floors, and cover into rubble. Nothing stays standing. 💥 The bigger the hit, the further you fly. 🔫 Unlock new snipers to stand out 🔪Unlock new knives, each with their own unique feel 🏆 Climb the leaderboard and prove you're the best shot. 🌍 Cross-platform — PC, console, mobile, and tablet all play together, no matter how you play. 🎮 Controls: Shoot/Stab = Click/RT | Scope = Right-Click/LT | Switch Weapon = Q/Scroll/Y/Bumpers ⚠️ This game is currently in beta. Expect changes! 🚨 Cheaters, exploiters, and alt-farmers will be permanently banned. We do not appeal bans.

Last updated by the developer 10 Aug 2026, 23:43 UTC.

5
playing (measured 10 Aug 2026, 23:47 UTC)
41,730
lifetime visits
47%
liked (26 👍 / 29 👎)
174
favourites (4.2 per 1k visits)
27 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:4723first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

4716 August 2026 — 47 % liked26 August 2026 — 47 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 46–48 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 14:3147no change
16 Aug 2026, 14:3047first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.