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Trade Empira!

Trade Empira!

A Roblox experience owned by Vortania Studios.

SimulatorENtradingsimulationleaderboard

Description (written by the developer; not a statement by this register)

Trade, Sell, Obtain, Limited items in this simulation and climb the ranks of the leaderboard! 📈📊💵 📰Overhaul! - Ambient Soundtrack, - Revamped Map, - Update 3! Be the FIRST to know of updates by pressing 🔔NOTIFY and Joining the Winning Smiler Studios Group! Contributions: iVortania: GFX, Owner, Communications, Map Builder, Juniornoeg: Founder of Trade Empira name. ⚠️WARNING🚨: Items obtained in this game are in this game only and ARENT given to you on website!

Last updated by the developer 10 Aug 2026, 19:29 UTC.

0
playing (measured 12 Aug 2026, 10:20 UTC)
18,426
lifetime visits
73%
liked (51 👍 / 19 👎)
54
favourites (2.9 per 1k visits)
27 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 10:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Extra Paycheck
200 R$
VIP
165 R$
Show Owners
75 R$
Upgrading/Downgrading Signs!
50 R$
donation
14 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played Trade: Empira: 1! · welcome1,746 · 28.6% win
676,767 Value · collection143 · 0.00% win
100K Value · collection117 · 0.00% win
250K Value · collection53 · 0.00% win
1M Value · progression47 · 0.00% win
100M Value! · progression19 · 0.00% win
10M Value · collection10 · 0.00% win
VIP · other7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

707371.516 August 2026 — 70 % liked26 August 2026 — 73 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 15:0573+3
16 Aug 2026, 15:0470first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.