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+1 Speed Vs Lava

+1 Speed Vs Lava

A Roblox experience owned by trust the process games.

ObbyENparkoursurvivalrising hazard

Description (written by the developer; not a statement by this register)

🔥 +1 SPEED VS LAVA — SURVIVE THE RISING HEAT 🌋 How to Play: ⚡ Keep moving to gain +1 Speed continuously! 🏃 The more you run, the faster you become! 🧗 Use your growing speed to escape rising lava! 🔥 Climb, jump, and parkour to reach higher ground! ⚠️ Don’t stop moving or the lava will catch you! 👍 Stay alive, get faster, and beat the lava! [STILL IN BETA DONT HATE ON ME IM A SOLO DEV 😔 ] MUSIC CREATORshushubobo - (Hearts2Hearts) @shushubobo_official

Last updated by the developer 10 Apr 2026, 23:52 UTC.

0
playing (measured 13 Aug 2026, 06:16 UTC)
4,941
lifetime visits
64%
liked (7 👍 / 4 👎)
588
favourites (119.0 per 1k visits)
28 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 06:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

GodSpeed Treadmill
199 R$
64x Speed
79 R$
32x Speed
49 R$
Dark Aura
49 R$
16x Speed
29 R$
Vip Treadmill
29 R$
2x Trophies
19 R$
8x Speed
15 R$
4x Speed
9 R$
2x Speed
6 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To The Game · welcome3,322 · 0.00% win
Speedster · progression2,528 · 0.00% win
Supersonic · progression1,171 · 0.00% win
Lava Dodger · progression1,048 · 0.00% win
Reborn · progression206 · 0.00% win
Ascended · progression108 · 0.00% win
You've met the owner · other55 · 0.00% win
Toasted · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.