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Fast Fredbear [DESTRUCTIVE]

Fast Fredbear [DESTRUCTIVE]

A Roblox experience owned by jamy prods.

HorrorENFNAFdestructionsurvival horror

Created in 2026, Fast Fredbear [DESTRUCTIVE] is a horror experience on Roblox with over 35.8 million lifetime visits. It records 1,634 playing now, a like rating of 83%, over 1.6 million favourites.

Description (written by the developer; not a statement by this register)

Welcome to Survive Fast Fredbear [DESTRUCTIVE] The map won’t save you. Fredbear is extremely fast — and everything around you can break. Walls collapse, floors give out, and your hiding spots won’t last long. The longer you survive, the less there is to protect you. Breaking system inspired by many games. Can you keep moving when the world is falling apart? Features: ⚡ Very fast Fredbear AI 💥 Destruction-focused gameplay — the map breaks as you play 🧠 Simple but tense survival 👥 Solo or multiplayer How to Play: Stay on the move Don’t rely on one spot — it might not last Avoid Fredbear.... Credits: Solo project by me! Special thankss,,,, to YOU!! for playing :) it really means alot guys really, i hope you like my silly game. Tags: fredbear, destruction, physics, survival, fast ai, breaking, chaos, chase, multiplayer, evade, run, fnaf, freddy, jjs, destruction

Last updated by the developer 26 Oct 2026, 05:42 UTC.

671
playing (measured 26 Oct 2026, 21:50 UTC)
37,681,540
lifetime visits
83%
liked (20,550 👍 / 4,206 👎)
1,790,859
favourites (47.5 per 1k visits)
28 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3073,0391,6736716 October 202626 October 2026
500 measurements spanning 21 days, net -366. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 21:50671+44
26 Oct 2026, 20:50627+41
26 Oct 2026, 19:50586-4
26 Oct 2026, 18:50590no change
26 Oct 2026, 17:50590+27
26 Oct 2026, 16:50563+3
26 Oct 2026, 15:50560-27
26 Oct 2026, 14:50587+9
26 Oct 2026, 13:50578+21
26 Oct 2026, 12:50557+8
26 Oct 2026, 11:50549+110
26 Oct 2026, 10:50439+18
26 Oct 2026, 09:50421+23
26 Oct 2026, 08:50398+58
26 Oct 2026, 07:50340-18
26 Oct 2026, 06:50358-31
26 Oct 2026, 05:50389-80
26 Oct 2026, 04:50469-142
26 Oct 2026, 03:50611-91
26 Oct 2026, 02:50702first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

3rd Item Slot
149 R$
++Size Potion!! [permanent]
99 R$
Spawn OP Springbonnie!! [permanent]
99 R$
2nd Item Slot
99 R$
V.I.P
99 R$
Spawn OP Fredbear!!!! [permanent]
99 R$
Double jump!!
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Fast Fredbear!! [destructive] · welcome10,713,205 · 68.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8313 August 202626 October 2026
1580 measurements spanning 74 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1580
Measured (UTC)% likedChange
26 Oct 2026, 21:5083no change
26 Oct 2026, 20:5083no change
26 Oct 2026, 19:5083no change
26 Oct 2026, 18:5083no change
26 Oct 2026, 17:5083no change
26 Oct 2026, 16:5083no change
26 Oct 2026, 15:5083no change
26 Oct 2026, 14:5083no change
26 Oct 2026, 13:5083no change
26 Oct 2026, 12:5083no change
26 Oct 2026, 11:5083no change
26 Oct 2026, 10:5083no change
26 Oct 2026, 09:5083no change
26 Oct 2026, 08:5083no change
26 Oct 2026, 07:5083no change
26 Oct 2026, 06:5083no change
26 Oct 2026, 05:5083no change
26 Oct 2026, 04:5083no change
26 Oct 2026, 03:5083no change
26 Oct 2026, 02:5083first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.