Fast Fredbear [DESTRUCTIVE]
A Roblox experience owned by jamy prods.
HorrorENFNAFdestructionsurvival horror
Fast Fredbear [DESTRUCTIVE] is a horror experience created on 2026-03-28. It records 24,611,539 lifetime visits and 1,214,016 favorites. Currently, 1,938 users play simultaneously. The game holds an 83% like percentage. The description highlights fast AI and map destruction mechanics.
Description (written by the developer; not a statement by this register)
Welcome to Survive Fast Fredbear [DESTRUCTIVE] The map won’t save you. Fredbear is extremely fast — and everything around you can break. Walls collapse, floors give out, and your hiding spots won’t last long. The longer you survive, the less there is to protect you. Breaking system inspired by many games. Can you keep moving when the world is falling apart? Features: ⚡ Very fast Fredbear AI 💥 Destruction-focused gameplay — the map breaks as you play 🧠 Simple but tense survival 👥 Solo or multiplayer How to Play: Stay on the move Don’t rely on one spot — it might not last Avoid Fredbear.... Credits: Solo project by me! Special thankss,,,, to YOU!! for playing :) it really means alot guys really, i hope you like my silly game. Tags: fredbear, destruction, physics, survival, fast ai, breaking, chaos, chase, multiplayer, evade, run, fnaf, freddy, jjs, destruction
Last updated by the developer 3 Aug 2026, 22:20 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Aug 2026, 21:50 | 1,647 | +125 |
| 24 Aug 2026, 20:50 | 1,522 | +5 |
| 24 Aug 2026, 19:50 | 1,517 | +17 |
| 24 Aug 2026, 18:50 | 1,500 | +70 |
| 24 Aug 2026, 17:50 | 1,430 | -113 |
| 24 Aug 2026, 16:50 | 1,543 | +48 |
| 24 Aug 2026, 15:50 | 1,495 | -13 |
| 24 Aug 2026, 14:50 | 1,508 | +62 |
| 24 Aug 2026, 13:50 | 1,446 | +18 |
| 24 Aug 2026, 12:50 | 1,428 | +126 |
| 24 Aug 2026, 11:50 | 1,302 | +209 |
| 24 Aug 2026, 10:50 | 1,093 | +129 |
| 24 Aug 2026, 09:50 | 964 | +22 |
| 24 Aug 2026, 08:50 | 942 | +138 |
| 24 Aug 2026, 07:50 | 804 | -2 |
| 24 Aug 2026, 06:50 | 806 | -46 |
| 24 Aug 2026, 05:50 | 852 | -243 |
| 24 Aug 2026, 04:50 | 1,095 | -257 |
| 24 Aug 2026, 03:50 | 1,352 | -298 |
| 24 Aug 2026, 02:50 | 1,650 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 21:50 | 83 | no change |
| 24 Aug 2026, 20:50 | 83 | no change |
| 24 Aug 2026, 19:50 | 83 | no change |
| 24 Aug 2026, 18:50 | 83 | no change |
| 24 Aug 2026, 17:50 | 83 | no change |
| 24 Aug 2026, 16:50 | 83 | no change |
| 24 Aug 2026, 15:50 | 83 | no change |
| 24 Aug 2026, 14:50 | 83 | no change |
| 24 Aug 2026, 13:50 | 83 | no change |
| 24 Aug 2026, 12:50 | 83 | no change |
| 24 Aug 2026, 11:50 | 83 | no change |
| 24 Aug 2026, 10:50 | 83 | no change |
| 24 Aug 2026, 09:50 | 83 | no change |
| 24 Aug 2026, 08:50 | 83 | no change |
| 24 Aug 2026, 07:50 | 83 | no change |
| 24 Aug 2026, 06:50 | 83 | no change |
| 24 Aug 2026, 05:50 | 83 | no change |
| 24 Aug 2026, 04:50 | 83 | no change |
| 24 Aug 2026, 03:50 | 83 | no change |
| 24 Aug 2026, 02:50 | 83 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.