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ShootMe2

ShootMe2

A Roblox experience owned by Oclu.

ShooterENFPSshooteralpha

Description (written by the developer; not a statement by this register)

[In alpha test] ShootMe2 - FPS shooter game. v0.2.15 ShotDown - Update Controls: V - Show FOV menu (deafult FOV: 90). (If FOV menu enabled) Mouse scroll - Change your FOV. Hold CTRL for crouch F8 - Unlock cursor / Lock cursor R - Reload ------------------------------------------------------------------------------- Last update logs: What's new? -New mag size on nailgun -Additional items for movement on road custer -UI menu.

Last updated by the developer 22 Jul 2026, 14:27 UTC.

0
playing (measured 6 Oct 2026, 14:00 UTC)
1,637
lifetime visits
91%
liked (41 👍 / 4 👎)
56
favourites (34.2 per 1k visits)
28 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
6 Oct 2026, 14:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Support our game [100 RBX VERSION!]
100 R$
Support our game [50 rbx version]
50 R$
GodsKnife Skin | Godness
20 R$
Support our game [20 robux]
20 R$
Support our game
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome218 · 0.00% win
You are tester! [OG achivment] · welcome218 · 0.00% win
First death · other164 · 0.00% win
Developers, is it you? [YOU MET THE DEVELOPERS!] · other41 · 0.00% win
Falling to fun! [OG achivment] · other1 · 0.00% win
Your'e pro, Synx! · other1 · 0.00% win
Tung Tung Tung Sahur! [OG achivment] · other1 · 0.00% win
Duck [OG achivment] · other1 · 0.00% win
You're first player in game history · welcome1 · 0.00% win
Achivment · other0 · 0.00% win
Achivment · other0 · 0.00% win
Achivment · other0 · 0.00% win
Achivment · other0 · 0.00% win
First kill! · other0 · 0.00% win
Achivment · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.