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๐Ÿคช Crazy Minigames!

๐Ÿคช Crazy Minigames!

A Roblox experience owned by Super Small Games.

MinigamesENpartyrandom challengescoin rewards

Description (written by the developer; not a statement by this register)

๐ŸŽ‰ Welcome To Crazy Minigames! ๐ŸŽ‰ ๐ŸŽฎ Jump into a world of random, chaotic, and super fun minigames! ๐Ÿ’ฅ Every round is different with crazy challenges and surprises ๐Ÿ† Win rounds and show off your skills ๐Ÿ’ฐ Earn coins as you play โœจ Unlock cool items like trails, titles, and gears to customize your style ๐Ÿ’Œ Invite your friends and play together for even more fun! ๐Ÿ‘ Donโ€™t forget to Like ๐Ÿ‘ and Favorite โญ the game for more updates! ๐ŸŽ Join our group "Super Small Games" to claim a reward! ๐ŸŽ ๐Ÿท๏ธ Tags (ignore): minigames, crazy, fun, multiplayer, coins, rewards, crazy minigames, random, party, challenges

Last updated by the developer 12 Jun 2026, 13:15 UTC.

0
playing (measured 11 Aug 2026, 00:48 UTC)
63,175
lifetime visits
43%
liked (16 ๐Ÿ‘ / 21 ๐Ÿ‘Ž)
4,502
favourites (71.3 per 1k visits)
28 March 2026
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

Double Cash
249 R$
VIP
189 R$
Speed Coil
89 R$
Bouncy Balloon
49 R$
Rainbow Trail
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

Welcome To Crazy Minigames! ยท welcome49,752 ยท 0.00% win
First Win ยท progression20,860 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.