❄PROJECT ASCENDED PUBLIC TESTING❄
A Roblox experience owned by Project AU.
OtherENdiscontinuedtestingkrampus
Description (written by the developer; not a statement by this register)
krampus revenge(DISCONTINUED, the game will stay)
Last updated by the developer 31 Jul 2026, 18:46 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 01:32 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 18 Oct 2026, 15:04 | 78 | +2 |
| 8 Oct 2026, 14:45 | 76 | +9 |
| 18 Sept 2026, 07:49 | 67 | +2 |
| 8 Sept 2026, 07:45 | 65 | +9 |
| 19 Aug 2026, 06:35 | 56 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.