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The Backrooms [BETA]

The Backrooms [BETA]

A Roblox experience owned by Eyes Corporation..

HorrorENhorrorpuzzlecooperative

Description (written by the developer; not a statement by this register)

The Backrooms is a cooperative adventure-focused horror and suspense game where you explore mysterious levels, solve puzzles, complete objectives, and survive the entities lurking within the endless maze. Currently in Beta. More content is on the way.

Last updated by the developer 18 Aug 2026, 01:49 UTC.

0
playing (measured 18 Aug 2026, 03:50 UTC)
1,065
lifetime visits
74%
liked (133 👍 / 47 👎)
2,208
favourites (2073.2 per 1k visits)
28 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 03:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

More Revives
279 R$
Fast Renewal
210 R$
Runner
120 R$
Stronger Sanity
100 R$
More Stanima
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Found Us · secret46,178 · 100.0% win
The Threshold · progression8,654 · 46.9% win
The Parking lot · progression6,136 · 30.8% win
The Boiler room · progression784 · 5.4% win
RUN!! · other669 · 0.00% win
The Office · progression447 · 1.4% win
??? · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6910084.519 August 2026 — 100 % liked29 August 2026 — 100 % liked8 September 2026 — 71 % liked18 September 2026 — 69 % liked29 September 2026 — 71 % liked9 October 2026 — 73 % liked19 October 2026 — 74 % liked7419 August 202619 October 2026
7 measurements spanning 60 days, net -26. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–105 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
19 Oct 2026, 05:4974+1
9 Oct 2026, 05:2373+2
29 Sept 2026, 05:0871+2
18 Sept 2026, 21:4669-2
8 Sept 2026, 21:3771-29
29 Aug 2026, 20:06100no change
19 Aug 2026, 19:16100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.