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Trevor Creatures Elevator Redux Demo

Trevor Creatures Elevator Redux Demo

A Roblox experience owned by Treehouse united inc.

HorrorENhorrorsurvivaljumpscare

Description (written by the developer; not a statement by this register)

🔨The Game is Developed by JEFF 🔨Original by SantiJumboo 🏃‍♂️ Survive the dreading Creatures that lurks in the floors. Gain up POINT'S by surviving! Face the most scariest thing's in the elevator! THE CREATURE'S ARE AWAITING! ARE YOU? For More Players: elevator game, horror elevator, survive floors, scary game, multiplayer horror, jumpscare game, creature survival, random floors, roblox horror, survival game, money system, spooky elevator, trevor henderson inspired Talk to the LOBBY npc... 👍 LIKE + ⭐ FAVORITE for more floors, creatures, and updates! join the group: https://www.roblox.com/communities/34937525 The game is a demo...

Last updated by the developer 27 Jul 2026, 19:46 UTC.

0
playing (measured 11 Aug 2026, 16:08 UTC)
1,232
lifetime visits
100%
liked (6 👍 / 0 👎)
8
favourites (6.5 per 1k visits)
28 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 16:080first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Play Prototype Stage · other482 · 0.00% win
Beat Void Facility · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

10019 August 2026 — 100 % liked8 September 2026 — 100 % liked18 September 2026 — 100 % liked19 August 202618 September 2026
3 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Sept 2026, 15:45100no change
8 Sept 2026, 15:38100no change
19 Aug 2026, 13:51100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.