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Fight For The Hill

Fight For The Hill

A Roblox experience owned by Crown Ascent Group.

MinigamesENKing of the HillPvP CombatAbility-based Mechanics

Description (written by the developer; not a statement by this register)

The hill is yours, if you can keep it. 👑 Fight your way to the top and stay inside the hill zone to earn points. Everyone wants your spot, so swing your bat, knock opponents off, and hold the hill longer than anyone else to become the KING OF THE HILL! ⚡ Use powerful abilities like Dash, Freeze, Swap, Speed Boost, and more to escape danger or send your opponents flying. 🏆 Win rounds, earn CROWNS, open chests, and unlock new abilities to use in battle. 🎁 Use code WELCOME for 600 free CROWNS! CONTROLS: ATTACK — Left Click / R2 ABILITY — Q / X / Square MOBILE — Use the on-screen buttons tags: king of the hill, pvp, multiplayer, battle, fighting, abilities, knockback, minigame, survival, parkour, mobile, console, xbox, playstation, pc

Last updated by the developer 20 Aug 2026, 02:09 UTC.

0
playing (measured 24 Aug 2026, 07:17 UTC)
19,066
lifetime visits
43%
liked (30 👍 / 39 👎)
80
favourites (4.2 per 1k visits)
28 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
24 Aug 2026, 07:170first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

43454424 August 2026 — 45 % liked3 September 2026 — 43 % liked24 August 20263 September 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 43–45 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 07:3143-2
24 Aug 2026, 07:1945first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.