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+1 Speed Jujutsu Kaisen Escape

+1 Speed Jujutsu Kaisen Escape

A Roblox experience owned by Chud Experiences.

ObbyENanimespeedsurvival

+1 Speed Jujutsu Kaisen Escape is an obby experience created on 2026-03-29. The game has accumulated 1,417,174 lifetime visits and 124,585 favorites. It maintains a 97% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

Welcome to +1 Speed Jujutsu Kaisen Escape! 😈 Play as your favorite characters from Jujutsu Kaisen and escape an ever-speeding world! ⚡ How to Play❓: Every second makes you FASTER! ⚡ Dodge cursed obstacles and survive to win! ✌ Unlock characters like Yuji and Gojo with unique boosts! 🔥 Rebirth to gain powerful perks! 💥 Train on the treadmill or run around to build speed! 🏃 Smooth gameplay, fast progression, no limits. If you enjoy the game, don’t forget to LIKE! ❤

Last updated by the developer 12 Jun 2026, 14:02 UTC.

0
playing (measured 10 Aug 2026, 15:22 UTC)
1,417,174
lifetime visits
97%
liked (8,450 👍 / 247 👎)
124,559
favourites (87.9 per 1k visits)
29 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

12000
12,000 R$
Speed 128x
399 R$
Galaxy Trail
379 R$
Rainbow Trail
249 R$
Speed 64x
199 R$
RedTrail
139 R$
Speed 32x
99 R$
Yellow Trail
59 R$
Speed 16x
49 R$
Double Wins
39 R$
Blue Trail
29 R$
Octo Speed
24 R$
Green Trail
17 R$
QuadSpeed
9 R$
DoubleSpeed
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9714 August 2026 — 97 % liked24 August 2026 — 97 % liked3 September 2026 — 97 % liked23 October 2026 — 97 % liked14 August 202623 October 2026
4 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 15:2397no change
3 Sept 2026, 15:0197no change
24 Aug 2026, 12:4797no change
14 Aug 2026, 12:4697first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.