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[🌐] PESTA LUXIUM

[🌐] PESTA LUXIUM

A Roblox experience owned by Evovast Studio.

Social & hangoutIDsocial hangoutdanceparty

Description (written by the developer; not a statement by this register)

LUXIUM PARTY Selamat datang di Pesta Luxium ! ✨ Tempat nyaman untuk nongkrong bareng teman, berdansa mengikuti beat, menjelajahi Luxium. ✨ Dance dengan emote keren 👥 Temui teman baru 🎉 Santai, seru-seruan, dan nikmati vibe Luxium 🔥 Semua genre ada di sini, kecuali satu... karena yang itu sudah jadi milik orang lain.😏 Join the party and enjoy the atmosphere! 🖤

Last updated by the developer 13 Aug 2026, 05:27 UTC.

3
playing (measured 13 Aug 2026, 14:52 UTC)
36,385
lifetime visits
90%
liked (230 👍 / 26 👎)
158
favourites (4.3 per 1k visits)
29 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 14:5214first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

TITLE COSTUME
500 R$
LUXURY
100 R$
PREMIUM
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME TO LUXIUM · welcome12,464 · 29.6% win
LUXIUM VIP · other5,877 · 9.9% win
LUXIUM VVIP · other3,871 · 9.9% win
WARGA LUXIUM (1 JAM PERTAMA) · welcome869 · 4.9% win
LANGGANAN LUXIUM (100 JAM PERTAMA) · other21 · 0.00% win
LEGENDA LUXIUM (1000 JAM PERTAMA) · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

89939116 August 2026 — 93 % liked26 August 2026 — 93 % liked5 September 2026 — 92 % liked15 September 2026 — 91 % liked25 September 2026 — 89 % liked5 October 2026 — 90 % liked15 October 2026 — 90 % liked25 October 2026 — 90 % liked9016 August 202625 October 2026
8 measurements spanning 70 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 03:1890no change
15 Oct 2026, 03:1890no change
5 Oct 2026, 03:1790+1
25 Sept 2026, 03:1689-2
15 Sept 2026, 02:3291-1
5 Sept 2026, 02:3192-1
26 Aug 2026, 02:3193no change
16 Aug 2026, 02:3093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.