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[🌐] PESTA LUXIUM

[🌐] PESTA LUXIUM

A Roblox experience owned by Toky Collective.

Social & hangoutIDsocial hangoutdanceparty

Description (written by the developer; not a statement by this register)

LUXIUM PARTY Selamat datang di Pesta Luxium ! ✨ Tempat nyaman untuk nongkrong bareng teman, berdansa mengikuti beat, menjelajahi Luxium. ✨ Dance dengan emote keren 👥 Temui teman baru 🎉 Santai, seru-seruan, dan nikmati vibe Luxium 🔥 Semua genre ada di sini, kecuali satu... karena yang itu sudah jadi milik orang lain.😏 Join the party and enjoy the atmosphere! 🖤

Last updated by the developer 13 Aug 2026, 05:27 UTC.

3
playing (measured 13 Aug 2026, 14:52 UTC)
36,385
lifetime visits
93%
liked (180 👍 / 13 👎)
114
favourites (3.1 per 1k visits)
29 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 14:5214first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

TITLE COSTUME
500 R$
LUXURY
60 R$
PREMIUM
40 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME TO LUXIUM · welcome8,456 · 100.0% win
LUXIUM VIP · other4,524 · 37.7% win
LUXIUM VVIP · other2,446 · 38.6% win
WARGA LUXIUM (1 JAM PERTAMA) · welcome610 · 5.0% win
LANGGANAN LUXIUM (100 JAM PERTAMA) · other12 · 0.00% win
LEGENDA LUXIUM (1000 JAM PERTAMA) · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9316 August 2026 — 93 % liked26 August 2026 — 93 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 02:3193no change
16 Aug 2026, 02:3093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.