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☣️ Resident Evil OUTFITS

☣️ Resident Evil OUTFITS

A Roblox experience owned by 5Fittery.

RoleplayENResident EvilCosplayUGC Outfits

Description (written by the developer; not a statement by this register)

👍 New Update @225 Likes! ✅ ALL PURCHASES WILL BE AVAILABLE IN YOUR ROBLOX INVENTORY & can be used in all games. ❗ TURN ON ADVANCED OPTION on avatar page, to WEAR ALL ACCESSORIES from outfits! ⭐ Much needed Resident Evil OUTFITS Tags: Resident Evil Outfits , Resident Evil Outfits , outfits , outfit , outfits , outfit store , outfit place , outfit shop , anime outfits , animes , Anime Outfits, Anime Cosplay, Anime Designs, Anime Outfit Ideas, Anime Avatars, Anime Creator, Outfit Creator, Resident Evil 4 Remake , Resident Evil 7 Main House , Resident Evil 2 Demo , Resident Evil Requiem , Resident Evil: Village , Resident Obbyl [100K 🎉] , [NEW RE:3 UPDATE 🧬] 100+ Resident Evil Outfits , [RESIDENT EVIL] Tactical outfits ideas PS: Credits to talented clothing designers, UGC creators + outfit makers

Last updated by the developer 6 Aug 2026, 11:52 UTC.

1
playing (measured 11 Aug 2026, 13:03 UTC)
67,472
lifetime visits
80%
liked (213 👍 / 53 👎)
3,000
favourites (44.5 per 1k visits)
29 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 13:033first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

🚨 PARKOUR MASTER · progression3,019 · 6.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

79818015 August 2026 — 79 % liked25 August 2026 — 80 % liked4 September 2026 — 80 % liked14 September 2026 — 80 % liked24 September 2026 — 81 % liked4 October 2026 — 80 % liked14 October 2026 — 80 % liked15 August 202614 October 2026
7 measurements spanning 60 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Oct 2026, 20:1780no change
4 Oct 2026, 20:1680-1
24 Sept 2026, 20:1581+1
14 Sept 2026, 16:3680no change
4 Sept 2026, 16:3580no change
25 Aug 2026, 15:1680+1
15 Aug 2026, 15:1579first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.