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Prism Rhythm [Summer Update☀]

Prism Rhythm [Summer Update☀]

A Roblox experience owned by Prism-Rhythm.

Last updated by the developer 11 Jun 2026, 19:09 UTC.

0
playing (measured 12 Aug 2026, 04:32 UTC)
6,509
lifetime visits
70%
liked (23 👍 / 10 👎)
44
favourites (6.8 per 1k visits)
29 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 04:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Private Room
80 R$
VIP Items
60 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Easter Event 2026🐣 · progression17 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

697069.517 August 2026 — 69 % liked6 September 2026 — 70 % liked17 August 20266 September 2026
2 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
6 Sept 2026, 17:4870+1
17 Aug 2026, 17:3269first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.