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Lasso Far For Brainrots

Lasso Far For Brainrots

A Roblox experience owned by FZOD.

TycoonENbrainrot memesidle tycooncatching simulator

Lasso Far For Brainrots is a tycoon experience created on 2026-03-29. The game currently has 6 players online and 3,768 favorites. It has accumulated 1,391,575 lifetime visits with a 92% like percentage. The description highlights mechanics involving lasso throwing, upgrades, and offline earnings.

Description (written by the developer; not a statement by this register)

Lasso Far For Brainrots! 🎯 🪢 Throw your lasso to catch brainrots 🌟 Upgrade your lasso to catch stronger brainrots! 🚀 Upgrade your throw strength to throw even further! 💸 Sit back and let your brainrots earn money! 🌙 Your brainrots earn cash offline! 🎉 Thank you for playing! Like and favorite if you enjoy the game! Tags: Brainrots Brainrot Memes Funny Memes Cute Creatures Friends Fun Speed Fast Collect Pets Ocean Colorful Rebirth Stars Raids Lucky Blocks Simulator Tycoon Catch Catching Lasso Reach Multiplayer RNG Upgrades Chaos Viral Trendy Family Friendly Mobile Console PC

Last updated by the developer 3 Aug 2026, 11:19 UTC.

6
playing (measured 10 Aug 2026, 18:53 UTC)
1,391,575
lifetime visits
92%
liked (3,500 👍 / 316 👎)
4,062
favourites (2.9 per 1k visits)
29 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:5315first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Cash
69 R$
VIP Rank
59 R$
Long Reach
49 R$
Super Strength
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9214 August 2026 — 92 % liked24 August 2026 — 92 % liked3 September 2026 — 92 % liked13 September 2026 — 92 % liked23 September 2026 — 92 % liked3 October 2026 — 92 % liked13 October 2026 — 92 % liked23 October 2026 — 92 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 15:3592no change
13 Oct 2026, 15:3492no change
3 Oct 2026, 15:3392no change
23 Sept 2026, 15:3392no change
13 Sept 2026, 15:0892no change
3 Sept 2026, 15:0692no change
24 Aug 2026, 13:0092no change
14 Aug 2026, 12:5492first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.