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BEAR* SANDBOX

BEAR* SANDBOX

A Roblox experience owned by BEAR SBX Studios.

RoleplayENBEAR* IPfan-madesandbox

Description (written by the developer; not a statement by this register)

WARNING: The game is in EARLY stages, may contain bugs and data loss. Welcome!!! This is a game made by fans for fans of BEAR* and BEAR ALPHA This is a sequel to the previous game lol Thanks for playing!

Last updated by the developer 11 Aug 2026, 01:27 UTC.

0
playing (measured 11 Aug 2026, 17:52 UTC)
12,549
lifetime visits
90%
liked (46 👍 / 5 👎)
98
favourites (7.8 per 1k visits)
29 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 17:520first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

OG Alpha Player · other1,546 · 0.00% win
Homecoming · progression160 · 0.00% win
The Infection · progression109 · 0.00% win
X_X · other99 · 3.3% win
Egg Hunt Collab: 1 · collection92 · 0.00% win
Bearcade · other59 · 0.00% win
YAAI · other57 · 0.00% win
Fly · other57 · 0.00% win
?TUO DNUOF OHW · other55 · 0.00% win
Worm · collection54 · 0.00% win
TIMELESS · other52 · 0.00% win
??? · other50 · 0.00% win
MalHost · other49 · 0.00% win
??? · other37 · 0.00% win
Egg Hunt Collab: 2 · collection26 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

90949216 August 2026 — 93 % liked5 September 2026 — 93 % liked15 September 2026 — 91 % liked25 September 2026 — 91 % liked5 October 2026 — 93 % liked15 October 2026 — 91 % liked25 October 2026 — 94 % liked14 November 2026 — 90 % liked16 August 202614 November 2026
8 measurements spanning 90 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Nov 2026, 21:4990-4
25 Oct 2026, 21:1994+3
15 Oct 2026, 21:1691-2
5 Oct 2026, 21:1693+2
25 Sept 2026, 21:1591no change
15 Sept 2026, 20:3891-2
5 Sept 2026, 20:3793no change
16 Aug 2026, 20:3593first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.