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Da Flame (MONSTER GAME 🧟) 🔥

Da Flame (MONSTER GAME 🧟) 🔥

A Roblox experience owned by FIRE GAMES ENTERTAINMENT.

Fighting & PvPENFFAFlamethrowerMonster

Description (written by the developer; not a statement by this register)

Known for admins using monster commands such as shin sonic, and for our old legacy game! ❤️ FFA Flamethrower Game! 🌟 Collab developed with Rae Hood’s creator! 🔥 To hide emojis: /e hidetags To show emojis: /e showtags ✅Fight others, save money to buy exclusive skins, move up on the leaderboard, and become the best of the best! ✅Fight with flamethrowers in a FFA map! ✅Updates multiple days a week! ✅Admins gifts and events often! Bannable Offenses ⚒️: ❌ Animation Cheats = 14 Days ❌ Teleporting, Flying, Speed Hacks = 14 Days ❌ Autoclicking = 2 Day ❌ Hitbox Abusing = 2 Day

Last updated by the developer 3 Jun 2026, 20:18 UTC.

0
playing (measured 11 Aug 2026, 00:19 UTC)
64,983
lifetime visits
66%
liked (77 👍 / 40 👎)
133
favourites (2.0 per 1k visits)
29 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Barnyard Cheese Flame
359 R$
2X Cash
320 R$
Tung Tung Tung Sahur Flame
167 R$
Monkey Flame
160 R$
Galaxy Flame
160 R$
Huggy Wuggy Flame
160 R$
Minigun Flame
160 R$
[💸] Chat Tag
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

646765.515 August 2026 — 64 % liked4 September 2026 — 64 % liked14 September 2026 — 65 % liked24 September 2026 — 67 % liked4 October 2026 — 66 % liked6615 August 20264 October 2026
5 measurements spanning 50 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Oct 2026, 20:3666-1
24 Sept 2026, 20:3467+2
14 Sept 2026, 17:0165+1
4 Sept 2026, 17:0164no change
15 Aug 2026, 15:1864first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.