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Coin Drop Chaos!

Coin Drop Chaos!

A Roblox experience owned by Brucling Studios.

SimulatorENcoin pusheridle/tycoonrelaxing

Description (written by the developer; not a statement by this register)

Sit back and relax while coins drop and fall with your friends! How to play: 💧Drop coins by pressing the "Coin Drop" Button ⏰Wait for the coins to fall or wait on smaller, server coins to fall. ⬆️Upgrade many things like Cooldown, Tokens per coin, and Coin size! ➰Keep getting better Coins, watch coin towers fall, and watch the area turn to chaos! Coin, Chaos, fun, Coin pusher, relaxing, bored, lol Alpha 0.6

Last updated by the developer 10 Aug 2026, 14:42 UTC.

0
playing (measured 10 Aug 2026, 21:35 UTC)
346
lifetime visits
75%
liked (6 👍 / 2 👎)
3
favourites (8.7 per 1k visits)
29 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome!151 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

507562.522 August 2026 — 50 % liked1 September 2026 — 75 % liked22 August 20261 September 2026
2 measurements spanning 10 days, net +25. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 46–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Sept 2026, 10:3775+25
22 Aug 2026, 03:2250first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.