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Be a Fish Lucky Block!

Be a Fish Lucky Block!

A Roblox experience owned by friz's creations.

SimulatorENLucky BlockPet SimulatorOffline Earnings

Description (written by the developer; not a statement by this register)

Welcome to Be a Fish! UPDATES EVERY SATURDAY! ⛰️ Go to further destinations for better luck! ❓ Wait for the Fish Boss Roll The Fish Lucky Blocks! 🏃 Run back to your base before they catch you! 💸 Collect Fishes To Earn Cash! 💤 Your Fishes earns Cash offline! PREMIUM PLAYERS GET +10% Cash Tags: Brainrot, Brainrot Memes, Memes, Cute , Monsters, Friends, Fun, Speed, Fast, Collect, Pets, Rainbow, Colorful, Rebirth, Stars, Raiding , Friends, Simulator , Tycoon , Lucky Block, Fish,

Last updated by the developer 24 May 2026, 21:06 UTC.

0
playing (measured 10 Aug 2026, 15:32 UTC)
30,933
lifetime visits
53%
liked (29 👍 / 26 👎)
4,630
favourites (149.7 per 1k visits)
29 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OP BUNDLE
149 R$
VIP
149 R$
[SALE] Starter Bundle
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

BE A FISH! · other24,746 · 100.0% win
2 | Reach Kraken Base · progression0 · 0.00% win
4| Reach Mouth Titan Base · progression0 · 0.00% win
5 | Reach Hungry Tung Base · progression0 · 0.00% win
6 | Reach Hungry Deer Base · progression0 · 0.00% win
7 | Reach Baron Base · progression0 · 0.00% win
3 | Reach Paranormaly Base · progression0 · 0.00% win
8 | Reach Chaos Cthulhu Base · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.