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+1 Aura Per Second👑

+1 Aura Per Second👑

A Roblox experience owned by Playfave.

SimulatorENincrementalsimulatorrebirth

+1 Aura Per Second👑 is a simulator experience created on 2026-03-29. It has accumulated 1,549,751 lifetime visits and 98,910 favorites. Currently, 53 users are playing. The game holds an 89% like percentage. Tags include Pets, Collection, Aura, Simulator, Incremental, Strategy, Fun, Upgrades, Farming, and Creatures.

Description (written by the developer; not a statement by this register)

💖 Welcome! 👑 ⚡ Become insanely powerful! ♻️ Rebirth to get Aura Multiplier! 💥 Reach BILIONS of Aura! 👑 Climb the leaderboards & become the best! 📅 Update every week! 🤩 Join the group for a Free Boost! https://www.roblox.com/communities/784206276/Playfave ✨ Enjoying the game? Leave a thumbs up! 💎 Don't forget to favorite! 🔔 Follow the game to be the first notified when updates drop! Made with 💖 by PlayFave Studio! Tags: Pets, Collection, Aura, Simulator, Incremental, Strategy, Fun, Upgrades, Farming, Creatures

Last updated by the developer 8 Aug 2026, 08:14 UTC.

53
playing (measured 10 Aug 2026, 19:34 UTC)
1,549,751
lifetime visits
89%
liked (2,321 👍 / 298 👎)
113,968
favourites (73.5 per 1k visits)
29 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:3427first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Aura
299 R$
x2 Rebirths
199 R$
x2 Stars
149 R$
VIP
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome724,702 · 100.0% win
Elite · other532,526 · 100.0% win
Toxic Bath · other418,898 · 100.0% win
Hazard · other387,777 · 100.0% win
Fire Execution Zone · progression348,626 · 100.0% win
Forgotten Sword Zone · progression296,548 · 100.0% win
Upgrader - tier 1 · other280,975 · 100.0% win
Apex · progression273,183 · 97.5% win
Ancient Statue Zone · progression239,188 · 94.3% win
Petrified Temple Zone · progression186,543 · 75.4% win
Meteor Zone · progression93,025 · 42.7% win
Upgrader - tier 2 · progression18,476 · 10.3% win
Upgrader - tier 3 · progression5,147 · 5.3% win
Upgrader - tier 4 · progression4,900 · 4.9% win
Aura King · other2,310 · 1.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8914 August 2026 — 89 % liked24 August 2026 — 89 % liked3 September 2026 — 89 % liked13 September 2026 — 89 % liked23 September 2026 — 89 % liked3 October 2026 — 89 % liked13 October 2026 — 89 % liked23 October 2026 — 89 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 14:3689no change
13 Oct 2026, 14:3589no change
3 Oct 2026, 14:3489no change
23 Sept 2026, 14:3389no change
13 Sept 2026, 14:1989no change
3 Sept 2026, 14:1889no change
24 Aug 2026, 12:0589no change
14 Aug 2026, 12:0589first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.