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๐Ÿ• Survive The FNAF

๐Ÿ• Survive The FNAF

A Roblox experience owned by Edd Game.

HorrorENFNAFhorror survivalanimatronics

Description (written by the developer; not a statement by this register)

๐Ÿง  Welcome To Survive The FNAF๐Ÿง  ๐Ÿ˜ฑ Will You Be Able To Survive The FNAF characters? ๐Ÿ˜ฑ ๐Ÿƒ Run, hide, and escape while terrifying Animatronics hunt you down ๐Ÿค Invite your friends and try to survive together ๐Ÿ’€ Find the code to escape! โญ If You Enjoy The Game Make Sure To ๐Ÿ‘ Like And โญ Favorite ๐Ÿ”ฅ Updates coming with MORE Animatronics, maps, and chaos ๐ŸŽฌ Tags: brainrot, survive, survival, horror, scary, fun, multiplayer, roblox horror, run, hide, escape, monsters, creatures, chase, cave, scary game, friends, viral, brainrots, fnaf, animatronics

Last updated by the developer 11 Jul 2026, 14:34 UTC.

0
playing (measured 10 Aug 2026, 14:52 UTC)
45,992
lifetime visits
90%
liked (190 ๐Ÿ‘ / 21 ๐Ÿ‘Ž)
333
favourites (7.2 per 1k visits)
30 March 2026
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

Rainbow Carpet
199 R$
Stud Stringtrap
149 R$
Stud Bonnie
149 R$
Stud Freddy
149 R$
X-Ray
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

Welcome ยท welcome35,849 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.

Like ratio over time

Growth

9015 August 2026 โ€” 90 % liked4 September 2026 โ€” 90 % liked15 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 89โ€“91 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 20:3190no change
15 Aug 2026, 18:5390first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.