[SPEED COIL] Furab Tower
A Roblox experience owned by Furab Community.
ObbyENTower ObbyViral MemeChill/Relax
[SPEED COIL] Furab Tower is an obby experience created on 2026-03-30. The game has recorded 3,990,443 lifetime visits and 476,025 favorites. Currently, zero players are active. The title holds a 91% like percentage. The description notes the inclusion of tools purchasable with in-game currency.
Description (written by the developer; not a statement by this register)
Welcome to Furab Tower! 💜 An easy and fun tower with a little bit of chaos and halu vibes along the way, perfect for relaxing, santai main, and enjoying simple obstacles without too much stress, but still fun enough to keep you going to the finish! Inspired by the viral "Furab" trend (a mix of Fuji and Arap), this tower brings a fun, random, and slightly baper vibe - but it’s all just for laughs and good times 😏 As you play, you’ll earn 💖 Love that can be used to buy tools whether to help your climb or just have fun trolling around. Before you start climbing, don’t forget to check the ground floor! There are special Furab outfits available for fans, so you can look stylish dulu sebelum naik ke atas 😎 Enjoy the tower? Make sure to LIKE 👍 and FAVORITE ⭐ the game! 👥 Join our group: Furab Community for updates and cool benefits! 🧱🔧 Dev: @Fighline, @ChefGroofy, @wilsontulus5 🏷️ Tags: Furab Tower, Easy Tower, Fun Obby, Chill Tower, Troll, Halu Tower, Simple Obby, Viral Tower
Last updated by the developer 19 May 2026, 01:31 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:16 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 03:23 | 91 | no change |
| 14 Aug 2026, 03:21 | 91 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.