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Mine Blocks for Brainrots!

Mine Blocks for Brainrots!

A Roblox experience owned by Fun Quick Games.

SimulatorENBrainrot MemesMining SimulatorPet Collection

Description (written by the developer; not a statement by this register)

Welcome to Mine Blocks for Brainrots! UPDATES EVERY SATURDAY! ⛏️ Smash Blocks, earn rewards, and unlock crazy Brainrots! 🔨 Upgrade your pickaxe to mine tougher and rarer Blocks! ⚡ Steal Lucky Blocks from the Guards! 💸 Collect Brainrots to earn tons of Cash! 🌟 Explore new zones, discover stronger Blocks, and grow your collection! 🐾 Hatch, collect, and build the ultimate Brainrot team! 💤 Your Brainrots earn Cash offline! PREMIUM PLAYERS GET +10% Cash Tags: Brainrot, Brainrot Memes, Memes, Cute, Monsters, Friends, Fun, Speed, Fast, Collect, Pets, Colorful, Rebirth, Stars, Raiding, Friends, Simulator, Tycoon, Lucky Block, Mining, Ores, Pickaxe, Upgrades, Rock, Block, Ore

Last updated by the developer 17 Jun 2026, 16:47 UTC.

0
playing (measured 10 Aug 2026, 14:37 UTC)
298,411
lifetime visits
87%
liked (203 👍 / 30 👎)
30,052
favourites (100.7 per 1k visits)
30 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:371first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet
1,999 R$
OP SLAP
999 R$
Double Damage
99 R$
VIP
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8715 August 2026 — 87 % liked4 September 2026 — 87 % liked15 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 03:2187no change
15 Aug 2026, 01:0787first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.