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[NEW 😼]Teamwork Lily Lovebraids Escape

[NEW 😼]Teamwork Lily Lovebraids Escape

A Roblox experience owned by Kota Bus.

AdventureENescape roomhorrorpoppy playtime

Description (written by the developer; not a statement by this register)

🀯 JOIN THE GROUP https://www.roblox.com/communities/1039048093/Kota-Bus#!/about 🀯 😨 New STAGE update! 😨 πŸŽ€ You are imprisoned by Lily Lovebraids πŸŽ€ πŸƒβ€β™‚οΈ Call your friend and try to escape from captivity πŸƒβ€β™‚οΈ πŸ‘ Like the game if you managed to escape πŸ‘ tags: Poppy Playtime 5, Lily Lovebraids, Huggy Wuggy, Prototype, Kissy Missy, Poppy Playtime, Giblet, Chum Chompkins, Outimals, Wrongside Outimals, Poppy Playtime 5 Chapter

Last updated by the developer 28 Jun 2026, 15:28 UTC.

0
playing (measured 10 Aug 2026, 17:01 UTC)
243,620
lifetime visits
74%
liked (39 πŸ‘ / 14 πŸ‘Ž)
38,684
favourites (158.8 per 1k visits)
30 March 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Open All Items
999 R$
Magic Carpet
699 R$
Magic Glove
399 R$
Lily Lovebraids
299 R$
Combo Coil
249 R$
Scary Cat Nap
199 R$
Prototype
199 R$
Gravity Coil
149 R$
Speed Coil
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Β· welcome174,847 Β· 100.0% win
You Escaped Β· progression411 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.