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Donation For All

Donation For All

A Roblox experience owned by fans de fan.

OtherENfake donation scamrobux promisewithdrawal scam

Donation For All is an experience in the other genre, created on 2026-03-30. It currently has 174 players online. The experience has accumulated 2,865,346 lifetime visits. It holds a 95% like percentage and has 98,056 favorites.

Description (written by the developer; not a statement by this register)

Welcome to Donation For All, where all donations spare with all players 💰 How does it work? Choose your contribution: Select an amount to donate. Distribution: As soon as you donate, our system automatically calculates the distribution. Payment: Every active player on the server receives a notification and their corresponding share of the donation! Withdrawal: When you reach the minimum required amount, withdraw it to your account (this process may take 1 to 10 days). See the in-game tutorial for more info and have fun

Last updated by the developer 20 Aug 2026, 08:33 UTC.

88
playing (measured 22 Aug 2026, 13:50 UTC)
2,976,166
lifetime visits
95%
liked (11,539 👍 / 575 👎)
106,447
favourites (35.8 per 1k visits)
30 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

8819614210 August 2026 — 173 players21 August 2026 — 168 players21 August 2026 — 184 players21 August 2026 — 163 players21 August 2026 — 179 players22 August 2026 — 196 players22 August 2026 — 170 players22 August 2026 — 151 players22 August 2026 — 129 players22 August 2026 — 135 players22 August 2026 — 133 players22 August 2026 — 127 players22 August 2026 — 119 players22 August 2026 — 100 players22 August 2026 — 106 players22 August 2026 — 107 players22 August 2026 — 115 players22 August 2026 — 130 players22 August 2026 — 88 players10 August 202622 August 2026
19 measurements spanning 12 days, net -85. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–212 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 13:5088-42
22 Aug 2026, 12:50130+15
22 Aug 2026, 11:50115+8
22 Aug 2026, 10:50107+1
22 Aug 2026, 09:50106+6
22 Aug 2026, 08:50100-19
22 Aug 2026, 07:50119-8
22 Aug 2026, 06:50127-6
22 Aug 2026, 05:50133-2
22 Aug 2026, 04:50135+6
22 Aug 2026, 03:50129-22
22 Aug 2026, 02:50151-19
22 Aug 2026, 01:50170-26
22 Aug 2026, 00:50196+17
21 Aug 2026, 23:50179+16
21 Aug 2026, 22:50163-21
21 Aug 2026, 21:50184+16
21 Aug 2026, 20:54168-5
10 Aug 2026, 14:07173first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

FLY
399 R$
INVISIBLE
199 R$
VIP
199 R$
DONATESIGN
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME · welcome127,052 · 100.0% win
my crowns :c · collection6,588 · 2.1% win
first withdrawal · other4,330 · 1.6% win
first donation · other1,399 · 1.3% win
30 day streak · other359 · 0.30% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9514 August 2026 — 95 % liked21 August 2026 — 95 % liked21 August 2026 — 95 % liked21 August 2026 — 95 % liked21 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked22 August 2026 — 95 % liked24 August 2026 — 95 % liked3 September 2026 — 95 % liked14 August 20263 September 2026
21 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 21
Measured (UTC)% likedChange
3 Sept 2026, 06:4695no change
24 Aug 2026, 06:4695no change
22 Aug 2026, 13:5095no change
22 Aug 2026, 12:5095no change
22 Aug 2026, 11:5095no change
22 Aug 2026, 10:5095no change
22 Aug 2026, 09:5095no change
22 Aug 2026, 08:5095no change
22 Aug 2026, 07:5095no change
22 Aug 2026, 06:5095no change
22 Aug 2026, 05:5095no change
22 Aug 2026, 04:5095no change
22 Aug 2026, 03:5095no change
22 Aug 2026, 02:5095no change
22 Aug 2026, 01:5095no change
22 Aug 2026, 00:5095no change
21 Aug 2026, 23:5095no change
21 Aug 2026, 22:5095no change
21 Aug 2026, 21:5095no change
21 Aug 2026, 20:5495first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.