[UPD] Pole Obby for Brainrots!
A Roblox experience owned by Anomalis Studio.
ObbyENslidingbrainrotupgrades
[UPD] Pole Obby for Brainrots! is a Roblox obstacle-course (obby) game, created in 2026. Players navigate a sequence of platforming obstacles to reach the finish. It has logged 32,127,478 lifetime visits, holds a 90% like rating, and has been favorited 113,773 times, with 72 players in it at last count.
Description (written by the developer; not a statement by this register)
Are you ready to slide and jump with a Pole for Brainrots? Jump onto pole and slide onto platforms! 🚀 Make sure not to fall into the void! 🤾♂️ Bring brainrots back to your Base to earn Cash! 💵 Upgrade your Pole and Power to go even farther distance! ⚡ Don’t forget to hit the thumbs up! 👍
Last updated by the developer 16 Aug 2026, 21:55 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 2 Sept 2026, 05:50 | 72 | -30 |
| 2 Sept 2026, 04:50 | 102 | -1 |
| 2 Sept 2026, 03:50 | 103 | -38 |
| 2 Sept 2026, 02:50 | 141 | -15 |
| 2 Sept 2026, 01:50 | 156 | -20 |
| 2 Sept 2026, 00:50 | 176 | -49 |
| 1 Sept 2026, 23:50 | 225 | -45 |
| 1 Sept 2026, 22:50 | 270 | +38 |
| 1 Sept 2026, 21:50 | 232 | -89 |
| 1 Sept 2026, 20:50 | 321 | +59 |
| 1 Sept 2026, 19:50 | 262 | -10 |
| 1 Sept 2026, 18:50 | 272 | -7 |
| 1 Sept 2026, 17:50 | 279 | +72 |
| 1 Sept 2026, 16:50 | 207 | -28 |
| 1 Sept 2026, 15:50 | 235 | -5 |
| 1 Sept 2026, 14:50 | 240 | -12 |
| 1 Sept 2026, 13:50 | 252 | no change |
| 1 Sept 2026, 12:50 | 252 | +25 |
| 1 Sept 2026, 11:50 | 227 | +30 |
| 1 Sept 2026, 10:50 | 197 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 22 Oct 2026, 15:38 | 90 | no change |
| 12 Oct 2026, 15:37 | 90 | no change |
| 2 Oct 2026, 15:36 | 90 | no change |
| 22 Sept 2026, 15:35 | 90 | no change |
| 12 Sept 2026, 15:34 | 90 | no change |
| 2 Sept 2026, 15:31 | 90 | no change |
| 2 Sept 2026, 05:50 | 90 | no change |
| 2 Sept 2026, 04:50 | 90 | no change |
| 2 Sept 2026, 03:50 | 90 | no change |
| 2 Sept 2026, 02:50 | 90 | no change |
| 2 Sept 2026, 01:50 | 90 | no change |
| 2 Sept 2026, 00:50 | 90 | no change |
| 1 Sept 2026, 23:50 | 90 | no change |
| 1 Sept 2026, 22:50 | 90 | no change |
| 1 Sept 2026, 21:50 | 90 | no change |
| 1 Sept 2026, 20:50 | 90 | no change |
| 1 Sept 2026, 19:50 | 90 | no change |
| 1 Sept 2026, 18:50 | 90 | no change |
| 1 Sept 2026, 17:50 | 90 | no change |
| 1 Sept 2026, 16:50 | 90 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.