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[UPD] Pole Obby for Brainrots!

[UPD] Pole Obby for Brainrots!

A Roblox experience owned by Anomalis Studio.

ObbyENslidingbrainrotupgrades

Description (written by the developer; not a statement by this register)

Are you ready to slide and jump with a Pole for Brainrots? Jump onto pole and slide onto platforms! 🚀 Make sure not to fall into the void! 🤾‍♂️ Bring brainrots back to your Base to earn Cash! 💵 Upgrade your Pole and Power to go even farther distance! ⚡ Don’t forget to hit the thumbs up! 👍

Last updated by the developer 16 Aug 2026, 21:55 UTC.

72
playing (measured 2 Sept 2026, 05:50 UTC)
32,127,478
lifetime visits
90%
liked (109,907 👍 / 12,164 👎)
113,773
favourites (3.5 per 1k visits)
30 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

72607339.510 August 20262 September 2026
275 measurements spanning 23 days, net -408. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 275
Measured (UTC)PlayersChange
2 Sept 2026, 05:5072-30
2 Sept 2026, 04:50102-1
2 Sept 2026, 03:50103-38
2 Sept 2026, 02:50141-15
2 Sept 2026, 01:50156-20
2 Sept 2026, 00:50176-49
1 Sept 2026, 23:50225-45
1 Sept 2026, 22:50270+38
1 Sept 2026, 21:50232-89
1 Sept 2026, 20:50321+59
1 Sept 2026, 19:50262-10
1 Sept 2026, 18:50272-7
1 Sept 2026, 17:50279+72
1 Sept 2026, 16:50207-28
1 Sept 2026, 15:50235-5
1 Sept 2026, 14:50240-12
1 Sept 2026, 13:50252no change
1 Sept 2026, 12:50252+25
1 Sept 2026, 11:50227+30
1 Sept 2026, 10:50197first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gold Pole
99 R$
VIP
79 R$
Turbo Pole
29 R$
2x Boost
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9021 August 20262 September 2026
276 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 276
Measured (UTC)% likedChange
2 Sept 2026, 15:3190no change
2 Sept 2026, 05:5090no change
2 Sept 2026, 04:5090no change
2 Sept 2026, 03:5090no change
2 Sept 2026, 02:5090no change
2 Sept 2026, 01:5090no change
2 Sept 2026, 00:5090no change
1 Sept 2026, 23:5090no change
1 Sept 2026, 22:5090no change
1 Sept 2026, 21:5090no change
1 Sept 2026, 20:5090no change
1 Sept 2026, 19:5090no change
1 Sept 2026, 18:5090no change
1 Sept 2026, 17:5090no change
1 Sept 2026, 16:5090no change
1 Sept 2026, 15:5090no change
1 Sept 2026, 14:5090no change
1 Sept 2026, 13:5090no change
1 Sept 2026, 12:5090no change
1 Sept 2026, 11:5090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.