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Obby Madness (RELEASE šŸŽ‰)

Obby Madness (RELEASE šŸŽ‰)

A Roblox experience owned by Obby Obby Madness.

ObbyESprocedural generationlevel progressionbeta

Description (written by the developer; not a statement by this register)

🌈 Ā”Bienvenido a Obby Madness! 🌈 🚨El juego todavĆ­a sigue en versión beta, se seguirĆ” aƱadiendo nuevo contenido šŸƒā€ā™‚ļø Ā”Sobrevive a 500 plataformas generadas procedural mentĆ©! Cada partida es diferente, ĀæpodrĆ”s llegar al final? ✨ CARACTERƍSTICAS: ✨ Ā”EVENTOS ESPECIALES! Sobrevive šŸ’° Gana Monedas al saltar y superar obstĆ”culos. ⭐ Sube de Nivel y demuestra que eres el mejor en Obby šŸŽ Ā”Dale a LIKE y FAV para nuevas actualizaciones šŸŽµ Music by Enine, JayJen, x50 and Lyoko, āš ļø Hacer trampas o recurrir a los exploits resultara en sanciones āš ļø Desarrollado con ā¤ļø para la comunidad.

Last updated by the developer 30 Jul 2026, 20:55 UTC.

0
playing (measured 23 Aug 2026, 21:08 UTC)
1,604
lifetime visits
90%
liked (9 šŸ‘ / 1 šŸ‘Ž)
5
favourites (3.1 per 1k visits)
31 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 21:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
500 R$
X2 Monedas
300 R$
X2 XP
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

899089.523 August 2026 — 89 % liked12 September 2026 — 90 % liked23 August 202612 September 2026
2 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean ā€œno change observedā€, never ā€œinterpolatedā€. The vertical axis spans 89–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
12 Sept 2026, 22:3890+1
23 Aug 2026, 21:1589first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.