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[UPD] Solar Empire ☀️

[UPD] Solar Empire ☀️

A Roblox experience owned by NeQzon Studio.

TycoonENidlesimulationstealth

Description (written by the developer; not a statement by this register)

Welcome to Solar Empire ☀️ ⚡ Place Solar Panels to collect energy from the sun 🔋 Place Batteries to store your energy 💵 Wait for the best price to sell your batteries 🕵️ Steal batteries from other players! 🏆 Climb the leaderboards and become the best player! 🌙 Earn rewards even while offline 💎 Premium Benefits: x1.15 Cash 💜 Join NeQzon Studios: x1.15 Cash, 1 Free Battery & 1 Free Solar Panel ❤️ Made with love by their developers

Last updated by the developer 26 Jul 2026, 21:15 UTC.

2
playing (measured 10 Aug 2026, 16:08 UTC)
148,443
lifetime visits
90%
liked (507 👍 / 58 👎)
7,353
favourites (49.5 per 1k visits)
31 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Kenzo
21,429 R$
Cash Boost
499 R$
VIP
299 R$
Pro Pack
199 R$
Auto Collect
199 R$
Starter Pack
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome80,827 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9015 August 2026 — 90 % liked25 August 2026 — 90 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 07:3590no change
15 Aug 2026, 07:3490first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.