Happy Family House Roleplay
A Roblox experience owned by Doge ABC.
RoleplayENfamily simulationhome customizationinteractive objects
Happy Family House Roleplay is a roleplay experience created on 2026-03-31. The game currently has 67 players online and has accumulated 1,353,420 lifetime visits. It holds a 76% like percentage and 116,494 favorites. The description highlights realistic item interactions and recent version updates including a fan controller and improved kitchen appliances.
Description (written by the developer; not a statement by this register)
Welcome to Happy Family House Roleplay! It’s a realistic game made by all me! IvanCubby You can drag, pull, and even play with items! v1.43: added fan controller! v1.41: new improved range hood/stove hood, outlets, bathroom sinks, fixed lags and bugs. v1.38: fixed roleplay name system, fixed clock pendulum, added vacuum, fixed lags and bugs. v1.34: added basketball regen sign, snail tool, lowered pitch from the computer, fixed lags and bugs. v1.30: made details and fixed bugs and lags. v1.25: fixed stairs bug, added lullaby mobile, and fixed bugs. v1.24: tv new volume indicator update. 4 bedrooms, 2 floors, 2 living rooms, 2 bathrooms, 1 kitchen, 1 storage room, 1 balcony, 1 office, 1 garage, 1 pantry, 1 rooftop, 1 outdoor storage, 1 backyard. Tags(ignore): air conditioner, ceiling fan, fans, doors, working, family house, houses, roleplay, fun, Filipino house, Philippines house, house with ceiling fans, house with air conditioner, house with washing machine, house with TV
Last updated by the developer 24 Jul 2026, 14:34 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:07 | 47 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 15:19 | 76 | no change |
| 24 Aug 2026, 13:33 | 76 | no change |
| 14 Aug 2026, 13:32 | 76 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.