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Risiko

Risiko

A Roblox experience owned by DiceWork.

Last updated by the developer 14 Aug 2026, 17:32 UTC.

0
playing (measured 16 Aug 2026, 06:47 UTC)
341
lifetime visits
83%
liked (15 👍 / 3 👎)
16
favourites (46.9 per 1k visits)
31 March 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 06:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

More Hearts!
99 R$
More Bombs!
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome668 · 0.00% win
Died... · other311 · 0.00% win
Winner! · progression247 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8310091.511 September 2026 — 100 % liked21 September 2026 — 100 % liked2 October 2026 — 100 % liked23 October 2026 — 83 % liked11 September 202623 October 2026
4 measurements spanning 42 days, net -17. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–103 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 10:0883-17
2 Oct 2026, 07:08100no change
21 Sept 2026, 20:36100no change
11 Sept 2026, 17:33100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.