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[HAZE]🌙 Nighty Survival [ALPHA]

[HAZE]🌙 Nighty Survival [ALPHA]

A Roblox experience owned by PENCIL'S STUDIO.

SurvivalENsurvival horroralpha buildinspired by Forsaken/Dandy's World

Description (written by the developer; not a statement by this register)

This game is in ALPHA. So expect it to have bugs. If you find any bugs, please report them to the PENCIL'S STUDIO and SILLY STUDIO’S server! - Nighty Survival is a Forsaken and Dandy's World Survival inspired game. If you want to know about the gameplay, open the tutorial menu.-

Last updated by the developer 11 Aug 2026, 03:46 UTC.

0
playing (measured 11 Aug 2026, 05:31 UTC)
1,741
lifetime visits
92%
liked (23 👍 / 2 👎)
37
favourites (21.3 per 1k visits)
31 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

EARLY ACCESS
249 R$
DONATION FOR PROMOTING NS
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

ALPHA PLAYER! · welcome385 · 0.00% win
WELCOME TO.. NIGHTY SURVIVAL! · welcome384 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

92969419 August 2026 — 96 % liked28 September 2026 — 92 % liked19 August 202628 September 2026
2 measurements spanning 40 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Sept 2026, 09:4892-4
19 Aug 2026, 02:1796first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.